Tuesday, April 13, 2010

word filter?

http://www.wipeout44.com/brain_food/flash_bad_word_filter.asp

http://www.adobe.com/cfusion/exchange/index.cfm?event=extensionDetail&extid=1694522
http://protolab.pbworks.com/TutorialFlashSetup2009

loading arduino to flash

Sending SMS via Libelium (Hilo Sagem)

So we finally did it! We uploaded code to the Arduino, and only plugged in the power cord and it sent a SMS to a phone. From the tut on Libelium's website we were led to think that you need to leave the processor out of the Arduino board because of the processor on the Libelium shield. However since I am new at this, I didn't realize till now that is not the case! So we finally put the processor in the shield and voila! IT WORKED!

Thursday, April 8, 2010

Links


How to use terminal in XP, click here.

A developers website on how to send messages, click here.

I also found out what some of the return values mean...

Tuesday, April 6, 2010

Flashing the GPRS Shield

I followed the tut from Libelium's site on flashing the firmware on the shield. The first time I ran it, it did not work. So I checked all of my connections and ran it again and it finished successfully. I used speaker wire that I had and used that to connect through the small hole on the board and to the ground connection of the digital side of the board. I also used a PC do to the upgrade although for everything else I have been using a Mac (10.5.8).

Working with the Libelium Hilo Sagem shield




OK so I realize it has been sometime since I have posted to this blog, but hey, that's just the way it goes sometimes. I ran into a really thick wall that was difficult to get over. So I have been trying to get the shield to send an SMS message from the Cutecom interface but I haven't been successful. So I have been trying to flash the shield with the actual code that is available on the tut from
Libelium. So I have trying to figure out how to flash the board with out any success as previously stated. What the tut from Lubelium does not explain is that the ATMEGA chip needs to be in the Arduino board with the shield on top. I did try this one time before but I either had a bad board or chip (Arduino) but didn't realize it. Luckily we have extra boards hanging around. I did also had the board attached to a capacitor (uf 220) with out any power attached. I really don't think that made a difference for this step.

Thursday, April 1, 2010

hello world
http://arduinosagas.wordpress.com/wp-admin/index.php?import=blogger

importing progress

hello?

importing progress

rduinosagas.wordpress.com/wp-admin/index.php?import=blogger

importing progress

arduinosagas.wordpress.com/wp-admin/index.php?import=blogger

importing progress

ttp://arduinosagas.wordpress.com/wp-admin/index.php?import=blogger

importing progress

http://arduinosagas.wordpress.com/wp-admin/index.php?import=blogger

crossing fingers!!!

http://www.ehow.com/how_2362413_blog-wordpress-using-mobile-phone.html

Tuesday, March 30, 2010

wordpress links and things

http://www.jtpratt.com/sms-text-messaging-tools-for-blogs-web-sites-and-wordpress/

Tuesday, March 23, 2010

oh crap

http://feeds.feedburner.com/ TheArduinoSagas

feed burner http

username The Arduino Sagas

feedburner TheArduinoSagas

practice text

Adobe Flash Player 10 Security Release Update for Flash CS4 Professional


02/11/2010 This download contains fixes for critical vulnerabilities identified in Security Bulletin APSB10-06 Flash Player update available to address security vulnerabilities. The update replaces the Debug and Release versions of Flash Player 10 browser plugins and standalone players that are included in the initial release of Flash CS4 Professional (player version 10.0.2.54). All users should apply this update. These new players are version 10.0.45.2.


The Flash Player 10 updates are included in the ZIP file below. For instructions on how to update Flash CS4 Professional, please go to this technote.


* DownloadDownload the Adobe Flash Player 10 Update for Windows and Macintosh (ZIP, 44.5MB)


Adobe Flash CS4 Professional 10.0.2 Hotfix


12/18/2009 This hotfix for Flash CS4 Professional 10.0.2 addresses an issue related to testing projects on 4-Core and 8- Core Mac Pro Desktops. Specifically, it addresses an issue in which testing a project will result in a blank test movie window. This is a cumulative hotfix and includes Flash CS4 Professional Update 10.0.2.


Download the Adobe Flash CS4 Professional 10.0.2 hotfix for all languages:


* DownloadDownload the Macintosh Hotfix (DMG, 143MB)


Adobe Flash Player 10 Security Release Update for Flash CS4 Professional


12/08/2009 This download contains fixes for critical vulnerabilities identified in Security Bulletin APSB09-19 Flash Player update available to address security vulnerabilities. The update replaces the Debug and Release versions of Flash Player 10 browser plugins and standalone players that are included in the initial release of Flash CS4 Professional (player version 10.0.2.54). All users should apply this update. These new players are version 10.0.42.34.


The Flash Player 10 updates are included in the ZIP file below. For instructions on how to update Flash CS4 Professional, please go to this technote.


* DownloadDownload the Adobe Flash Player 10 Update for Windows and Macintosh (ZIP, 44MB)


Adobe Flash Player 10 Security Release Update for Flash CS4 Professional


07/30/2009 This download contains fixes for critical vulnerabilities identified in Security Bulletin APSB09-10: Flash Player update available to address security vulnerabilities. The update replaces the Debug and Release versions of Flash Player 10 browser plugins and standalone players that are included in the initial release of Flash CS4 Professional (player version 10.0.2.54). All users should apply this update. These new players are version 10.0.32.18.


The Flash Player 10 updates are included in the ZIP file below. For instructions on how to update Flash CS4 Professional, please go to this technote.


* DownloadDownload the Adobe Flash Player 10 Update for Windows and Macintosh (ZIP, 44MB)


Adobe Flash CS4 Professional Update (10.0.2)


05/13/2009 This update for Flash CS4 Professional (10.0.2) addresses issues related to compiling large projects. Specifically, it addresses stability and performance issues related to large animation files, such as timeline scrubbing and looping and nested movie clips, as well as text handling. For more details, read the technote.


Download the Adobe Flash CS4 Professional update (10.0.2) for all languages:


* DownloadDownload the Windows Update (EXE, 30.7MB)

* DownloadDownload the Macintosh Update (DMG, 140MB)


Thursday, March 4, 2010

Helloooooo hyrum!

woohoooooooooooooo!!!!!!

http://www.ehow.com/how_2050575_add-rss-feed-blogger.html
Hey guys look what i can do!!!

Tuesday, March 2, 2010

just so i dont forget the sites

xml objects (jeff printed) http://help.adobe.com/en_US/as3/dev/WS5b3ccc516d4fbf351e63e3d118a9b90204-7e71.html

blog widget

http://www.widgetbox.com/make/blidget/

widget for our blog..

Monday, March 1, 2010

possible links for xml stuff

http://www.flash-creations.com/notes/dynamic_xml.php

http://www.actionscript.org/resources/articles/56/1/Loading-External-XML-formatted-Content-into-Flash-MX-2004/Page1.html

Tuesday, February 23, 2010

sim card disable

to change or disable the current pin on a tmobile sim card

http://support.t-mobile.com/doc/tm51329.xml?related=y&Referring%20Related%20DocID%20List%20Index=3&navtypeid=6&pagetypeid=7&prevPageIndex=1&printpage=1

Thursday, February 18, 2010

Pachube + Twitter link

http://community.pachube.com/?q=node/53

Tuesday, February 9, 2010

Links

http://www.pachube.com

Thursday, January 28, 2010

Comps

This was the one I ended up liking the most. The question will come up at the top and answers from students would show up in a smaller size at the bottom. Depending on the length of the answer there could be multiple answers on a spread.

Wednesday, January 27, 2010

layout? maybe!


this is the layout i liked the most out of the ones i attempted. it's more designed thinking of one opinion being displayed at a time. i was also looking at fonts and dafont.com has quite a few that i thought were possibilities so i'll add a link to the ones i was looking at. the font in the image i have is also one of the ones i thought had potential so i just included the title of the font in the composition.

http://www.dafont.com/birth-of-a-hero.font

http://www.dafont.com/ll-rubber-grotesque.font

http://www.dafont.com/pure.font

http://www.dafont.com/theme.php?cat=501

Monday, January 25, 2010

costs...

Arduino Mobile Pack the Cost: 88 Eur = $124.54

This includes the Arduino Deumilanove and the GPRS shield module for Arduino (Hilo - Sagem)

Click Here.


This is the shield the would require a sim card in order to receive texts.

The sim card activation would require a $20 one time activation fee and a plan of unlimited texts at $10 per month.


I am having trouble finding the parts that we really need. Mainly with the GPRS unit. However I did find this site where people can text in responses and have it display instant results.

Click Here.


costs are free to $1200 a semester.

material ideas so far

Project Materials

· Projector (from school or another student)

· Arduino board (Provided)

· Screen (52” x 70” from University of Utah rental $10-20) http://ims.utah.edu/audiovisual_distribution/Pricelist.html

http://milo.com/epson-duet-ultra-portable-projector-screen-10

80” widescreen

· Ballroom

Thursday, January 21, 2010

stuffs

http://www.roundsolutions.com/shop/en/WiFi-Module

Tuesday, January 19, 2010

Step One: Background reasearch

Ok, so from what I have read and studied up on this is what we will need in order to submit texts at the least. First we are going to need a sim card for a GSM network. It just so happens that I have a bran new one sitting at my house. From there we will need to get that card activated with a GSM network (AT&T, T-Mobile or AllTel) but all we need to have activated on the the card is a phone number assignment and texting options. So there will probably be some sort of hoops that we will need to jump through in order to get that.

There is also a link here where there is an arduino board talking to a twitter page. Maybe that is an option for us... I'm not sure. I am going to keep reading up on all of this. But maybe I misread something and there is a simpler way of doing this. Let me know if you think of something!

Here are some of the links that I found with lots of information about what we need to know and learn from. I highly encourage that all of us study what these say. This is how we are all going to be able to stay on the same page for this project.

yeehaw

Hooray for a blogspot!